Hasbro`s Kidult-Centric Business Strategy: Navigating Nostalgia for Success?

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Details
Case Code:

MKTG461

Case Length:

13

Period:

Pub Date:

Teaching Note:

YES

Price (Rs):

500

Organization:

Hasbro, Inc.

Industry:

Retailing

Country:

United States

Themes:

Brand Strategy,Product Strategy & Design; Brand Development; Segmentation

Abstract

The case “Hasbro’s Kidult-Centric Business Strategy: Navigating Nostalgia for Success?” discusses the strategies undertaken by US-based multinational play and entertainment company Hasbro, Inc. (Hasbro) to target the newly emerging ‘Kidult’ segment. A Kidult was someone aged 12+ who received or purchased toys and games for themselves. The case starts out with an in-depth look at Hasbro’s history and the reasons for its shrinking market prospects. It then delves into the reasons for the rise in the Kidult segment. To attract the Kidult segment, Hasbro began reinventing various consumer products that were then showcased on a direct-to-consumer platform apart from all-new TV shows, streaming content, and feature films. By strategically combining elements of nostalgia, Hasbro aimed to capture a diverse audience and extend the lifecycle of its brands. Given that the Kidult segment represents a relatively nascent market with numerous uncertainties, what additional strategies can Hasbro employ to stimulate its expansion within this segment and ultimately surmount the current stagnation of its growth trajectory?

Learning Objectives

The case is structured to achieve the following Learning Objectives:

  • Explore the characteristics and dynamics of the Kidult market.
  • Analyze how a company can adapt its strategy to stay ahead of the curve and continue to fuel growth in a dynamic market space.
  • Create strategies to grow in new market segments
  • Analyze potential future trends in the Kidult market, considering evolving consumer preferences and technological advancements.
Keywords

Kidult Market; Nostalgia Marketing; Product Diversification; Product Development; Collaborative Ventures; Collectibles and Limited Editions; Multi-Platform Engagement; Community Building; Segmentation; Targeting; Growth Strategy; Consumer Preferences; Direct-To-Consumer Platform; Brand Management; and Long-Term Brand Loyalty

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