Hasbro`s Kidult-Centric Business Strategy: Navigating Nostalgia for Success?

Hasbro`s Kidult-Centric Business Strategy: Navigating Nostalgia for Success?
Case Code: MKTG461
Case Length: 13 Pages
Period:
Pub Date: 2024
Teaching Note: Available
Price: Rs.400
Organization : Hasbro, Inc.
Industry :Retailing
Countries : United States
Themes: Brand Strategy Product Strategy & Design, Brand Development,Segmentation
Hasbro`s Kidult-Centric Business Strategy: Navigating Nostalgia for Success?
Abstract Case Intro 1 Case Intro 2 Excerpts

Introduction

In 2023, US-based multinational play and entertainment company Hasbro, Inc. (Hasbro) launched a new go-forward plan, Blueprint 2.0 (See Exhibit I) seeking to deliver a positive financial impact at the trouble prone company. The plan focused on having fewer bigger brands, expanding licensing, and introducing branded entertainment and an array of consumer products spanning a broad range of diverse categories – from junior, pre-school, kids, to ‘Kidults’ .

Founded in 1923 by three brothers – Herman, Hillel, and Henry Hassenfeld – Hasbro specialized in the creation and sale of toys and games. Apart from consumer products, the company offered gaming and entertainment (See Exhibit II). It granted licenses for a variety of franchise brand content across different digital media platforms. As of 2023, it was considered to be one of the most renowned and familiar toy companies in the world. Its portfolio of iconic brands included G.I. Joe, My Little Pony, Magic: The Gathering, Dungeons & Dragons, Transformers, Play-Doh, and Peppa Pig (See Exhibit III).

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